23 turbines producing 28k rf each, 16 top teir solar panels producing 32k each, 8 8X netherstar generators producing 320k each.I am using 25 4 precharger laser drills, powering my base, and still filling multiple peoples dracnoic energy multiblocks.Energy production can be considered a joke overall due to how many connections it takes to pull out the power but if you do it right and have places for energy to go go for them.New comments cannot be posted and votes cannot be castPress J to jump to the feed. 6. x8 + x64 nether star generator. I'm not throwing down a challenge here, but I think RWTema is right: Nobody would ever need one.

Even if you can't see the point of something, it doesn't mean there isn't one.Especially considering I was about to have a use for one, as RFTools requires tons of power to keep certain dimensions openThe bug is a bug with the way extra utilities generators work. It has to reach the buffer before getting ejected so the high amount of power the 8x and the 64x produces kinda is too much for the buffer.But, the buffer increases with each generator. I have my auto witherboss slayer set up in the nether and people all over the server can hear it. This is just something that grinds my gears a little.Honestly, im bothered.

The nether reactor was a player-built structure exclusive to Pocket Edition which, when activated, spawned large quantities of normally rare or unobtainable items. Sure, it's a trophy, but it's barely even that expensive, so how is it that big of an achievement? He increased the buffers but didn't even increase the amount of energy they output from what I can see.Everyone saying its unfinished or broken. It generates 64 times as much power per tick as the basic … x64 Nether Star Generator. They'd still have it played in client, but there'd be nothing to hear.You could use the tome of alcehist to duplicate a nether star instead of killing withers.

At best, they respond to our requests while doing their best to improve the product they created or maintain.This is just my opinion, and you're welcome to disagree. Even with the capacitor bank, you would need 2,560 to match which is not cheap. I put a nether star in a 1x, it made 96 million RF. This generator produces power faster than most power systems can transfer it.

By using our Services or clicking I agree, you agree to our use of cookies. Even with the capacitor bank, you would need 2,560 to match which is not cheap. Is it even useful in real way, for energy-generation? From what I read, it is generating power faster than you could possibly transfer it.

I'm saying he shouldn't have that kind of attitude when someone brings an issue that can be fixed in probably 5 minutes of work, at most. I put a nether star in a 1x, it made 96 million RF. AND, in the newer versions of ExU, the hyper transfer node is usable and can transfer that amount of power because this isn't the first time people have come to him complaining about attempting to transfer a ludicrous amount of power through one block. So, I learned that in the most recent version of Extra Utils that these two generators don't output their energy correctly. The generator will pause and stop burning the item if the internal RF buffer is full. 230k members in the feedthebeast community. Tesseracts are the same story in needing much more than just 2. We don't have a Master/Slave relationship with Mod Developers. AND, in the newer versions of ExU, the hyper transfer node is usable and can transfer that amount of power because this isn't the first time people have come to him complaining about attempting to transfer a ludicrous amount of power through one block. It's a decent work around.Couldn't you just put the sound mufflers there? Obviously if someone's bringing the issue to his attention, that someone needs the energy. Its okay if you want to generate 2.56 Mrf/t but you need a system as ludicrous as the power generation.I was testing in a creative environment with a capacitor bank that had 10 million RF/t I/O. The 8x has a buffer of 800k and the x64 has a 6.4 million buffer. X: Y: Z: -OR-Overworld. He increased the buffers but didn't even increase the amount of energy they output from what I can see.Everyone saying its unfinished or broken.

The Nether Star Generator is a block added by Extra Utilities. 24. 1.5k. like a whole lot of them?Possibly set it up in a stable Mystcraft world with a chunk loader, that should (though I'm not confident on this) eliminate the sound from the primary world. However, IIRC tema dosen't have to care about any of that since this is his own software and he could do whatever he wants with it (unless it starts a nuclear war or something). 4 years ago.

Honestly, if the generator produced the appropriate energy at 100k RF/t, I wouldn't be complaining, but if he's going to flat out refuse to fix it, why leave it in? 8x, 30 million RF, x64, a measly 3.8 million RF.

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Honestly, if the generator produced the appropriate energy at 100k RF/t, I wouldn't be complaining, but if he's going to flat out refuse to fix it, why leave it in? So, I decided to look the issue up, figuring out if it's a known bug, and it definitely is, and I found this response from RW Tema: Is anyone else bothered by this response? Why bother putting the generators in if they don't work, and you don't intend on fixing them? Obviously if someone's bringing the issue to his attention, that someone needs the energy.

"nobody uses this bizarre configuration" isn't justification to not fix a problem, it's explaining why it wouldn't be priority.You've got your Thermal Dynamics, now let's see if it results in nether star generators actually getting fixed.Well, I can see where you are coming from, but let me present two things for you to ponder.First, nether star x64 power is truly insane levels of power. I put a nether star in a 1x, it made 96 million RF. x8 + x64 nether star generator.